January 2020 Update: What’s New?

January 2020 update! Wondering what’s new in Season 7? New tower skin, new card Firecracker, many balance changes and more are waiting for you! I wish everyone good luck in the new season. I hope you can gain more rewards then previous season.

With the January update, the new season (7th season) has begun. The new season, of course, means new feasts visually. A very special card called Firecracker has been added to the game. In addition, several balance changes have been made.

Season 7: Lunar Festival

In this season you can see that everything is covered with a little snow and ice. When you buy Pass Royale, you can get exclusive Lunar Festival skin and exclusive emotes. You might want to buy Pass Royale for extra gold, extra chests and more booty.

  • Reward: Exclusive Seasonal Tower Skin, Lunar Festival.
  • Reward: Exclusive Seasonal emotes.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.
  • #4 Perk: You can earn up to 10.000 Gold once Reward Tiers are complete.

However, a few minor changes were made throughout the game. I do not want to mention them in extreme details. Below, you can find a summary of each. This information is especially useful if you are interested in Clan Wars.

  • Clan War Modes changed.
    • 1v1: Triple Elixir, Classic Decks, Triple Draft
    • 2v2: Touchdown Draft, Royal Hog Race

Official Release: Firecracker

firecracker-reveal-youtube

A new card has been added to the game. Almost the same as Archers. The only difference is that his attacks scattered damage. Of course, it will be available in different strategies. Together we will see what innovations it will bring over time. Check out this YouTube video to watch Firecracker’s introduction video.

  • Rarity: Common
  • Type: Troop
  • Taken From: ?
  • Cost: 3 Elixir (Release)
  • Range: ?
  • Speed: ?
  • Targets: Ground and Air

“She can attack both ground and air troops. After hitting a target, her projectile spreads and damages other troops that were behind the main target!”

Balance Changes (January 2020)

clash-royale-january-2020-balance-changes-royaleapi

I would say these are the expected changes. Night Witch was really strong. The changes for Elixir Golem continue at full speed. The balance for Fisherman may change the decks in which he takes part. Lava Hound will have a new form.

  • Night Witch (Nerf)
    • 1st Bat Spawn: 1.3 sec. -> 3.5 sec.
    • 1st Hit: 0.6 sec. -> 0.75 sec.
  • Elixir Golem (Nerf)
    • Golem Hit Points: 1267 -> 1196
    • Golemite Hit Points: 633 -> 598
    • Blob Hit Points: 316 -> 299
  • Fisherman (Buff)
    • Hook Range: 6 -> 7
    • Hook Charge Time: 1.1 sec. -> 1.5 sec.
  • Lava Hound (Rework)
    • Hound Range: 2 -> 3.5
    • Pups Damage: 45 -> 75
    • Pups Hit Time: 1 sec. -> 1.7 sec.
    • 1st Hit for Pups: 0.3 sec. -> 1 sec.
    • Pups Range: 2 -> 1.6

New Classic Decks (January 2020, Season 7)

clash-royale-season-7-classic-decks-royaleapi

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks (January 2020) section.

  • Girl Firepower – 4.4 Average Elixir
  • X-Bow 2.9 – 2.9 Average Elixir
  • Cold Dead Hands – 3.8 Average Elixir
  • Mega Goblins – 3.3 Average Elixir
  • Hog’Nado – 3.4 Average Elixir
  • Snow Balloons – 2.8 Average Elixir

Other Updates

You may be wondering what changes have happened in previous seasons. You may want to consider the following topics. Each includes changes made in the relevant season. They will give you detailed information about the game’s development process.

Season 6: Clashmas / December 2019

Season 6: Clashmas

  • Reward: Exclusive Seasonal Tower Skin, Clashmas.
  • Reward: Exclusive Seasonal Emote, Nutcracker and Tree Hog emotes.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.
  • #4 Perk: You can earn up to 10.000 Gold once Reward Tiers are complete.
  • #5 Free Perk: Free Igloo tower skin for all players at Tier 24.

In addition, a significant change has been made to affect the overall game. With the regulation made during the match times, the matches are aimed to be more stable and more contentious. If you’re wondering what changes have been made, you can take a look at the notes below.

  • 1 minute: 1x Elixir
  • 2 minutes: 1x Elixir
  • 3 minutes: 2x Elixir
  • 4 minutes: 2x Elixir and Overtime
  • 5 minutes: 3x Elixir and Overtime

However, a few minor changes were made throughout the game. I do not want to mention them in extreme details. Below, you can find a summary of each. This information is especially useful if you are interested in Clan Wars.

  • Clan War Modes changed.
    • 1v1: Sudden Death, Classic Decks, Triple Draft
    • 2v2: Triple Elixir, Draft
  • New card info screens added.
    • Added card previews.
    • More stats and info.
    • New artworks.
  • A new rule added to Mega Touchdown mode.
    • Banned: Hog Rider, Royal Hogs, Ram Rider, Freeze
  • A new rule added to 2v2 Touchdown Draft mode.
    • Guaranteed: A fast runner like Hog Rider and a big runner like Giant.

Balance Changes (December 2019)

  • Knight (Buff)
    • Hit Points: +5%, 1382 -> 1452
  • Elixir Golem (Indirect Nerf)
    • Golem Hit Speed: 2.0 seconds -> 1.3 seconds
    • Golemite Hit Speed: 1.5 seconds -> 1.3 seconds
    • Blob Hit Speed: 1.0 seconds -> 1.3 seconds
  • Three Musketeers (Balance)
    • Deploy Time: 3 seconds -> 2 seconds
    • Stagger Time: 0.15 seconds -> 0.5 seconds
  • Arrows (Indirect Buff)
    • Waves: 1 -> 3
    • Damage: +23%
  • Executioner (Reverted)
    • Hit Points: 960 -> 1010
    • Damage: 259 x2 -> 140 x2
    • Range: 4-5 -> 4.5-6.5
    • Projectile Radius: 0.8 -> 1.0
  • Witch (Reverted)
    • Area Damage Radius: 1.0
    • Damage: -49%, 220 -> 111
    • Hit Speed: +35%, 1.7 seconds -> 1.1 seconds
  • Baby Dragon (Nerf)
    • Hit Points: -4.5%, 1064 -> 1024

New Classic Decks (Season 5)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks (December 2019) section.

  • Prince Bait – 3.8 Average Elixir
  • Cold Dead Hands – 3.8 Average Elixir
  • Spark the Goblin – 4.4 Average Elixir
  • Ram Rushers – 3.1 Average Elixir
  • P.E.K.K.A. Ram – 3.9 Average Elixir
  • Royal Pain – 4.0 Average Elixir

Season 5: Great Goblin Feast / November 2019

Season 5: Great Goblin Feast

  • Reward: Exclusive Seasonal Tower Skin with a Party Hut.
  • Reward: Exclusive Seasonal Emote, Dart Goblin emote.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.
  • #4 Perk: You can earn up to 10.000 Gold once Reward Tiers are complete with Bonus Bank feature.

The above applies to Pass Royale. However, several changes have been made for all players. You can find a summary of these changes below. You should try to treat them as improvement. Then you can look to balance changes.

  • New Feature (for all players): Tiebreakers for 1v1 Ladder matches.
    • Now, all of the game modes will have a tiebreaker which means the lowest-health tower will lose the match when time runs out.
  • New Update (for all players): New game mode, Mega Touchdown.
    • You should follow Mega Deck building rules.
    • It will be played as 2x Elixir.
  • Card Unlock Changes (for all players): Some cards can be obtainable from different arenas then previous seasons.
  • Elixir Golem has been released officially.
    • Rarity: Rare
    • Type: Troop
    • Taken From: Arena 11
    • Cost: 3 Elixir (Release)
    • Range: Melee: Short
    • Speed: Slow
    • Targets: Buildings

Balance Changes (November 2019)

  • Executioner (Balance)
    • Maximum Range: 4.5 -> 5
    • Axe Radius: -20%
    • Axe Hover: 1.0s -> 1.2s
  • Barbarian Barrel (Buff)
    • Damage: +8%, 186 -> 200
  • Witch (Nerf)
    • Area Damage: Removed
    • Hit Speed: 1.4s -> 1.7s
    • First Spawn: 1s -> 3.5s
    • Mass: +100%
  • Elixir Golem (Nerf)
    • Golem HP: -10%, 1408 -> 1267
    • Golemite HP: -10%, 704 -> 633
    • Blob HP: -%10, 352 -> 316
  • Wall Breakers (Nerf)
    • Damage: -19%, 400 -> 325
    • Damage Radius: 2.0 -> 1.5
  • Fisherman (Nerf)
    • Hook Range: 7 -> 6
    • Hook Charge: 1s -> 1.1s
  • Baby Dragon (Nerf)
    • Hit Points: -4.5%, 1064 -> 1024

New Classic Decks (Season 5)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks section.

  • Gigantic Prince – 3.6 Average Elixir
  • Snow Balloons – 2.8 Average Elixir
  • Lava Clones – 3.6 Average Elixir
  • Hog-Quake! – 3.0 Average Elixir
  • X-Bow 2.9 – 2.9 Average Elixir
  • Mortar Swarms – 3.5 Average Elixir

Season 4: Shocktober / October 2019

Season 4: Shocktober

  • Reward: Exclusive Seasonal Tower Skin with a pumpkin.
  • Reward: Exclusive Seasonal Emote.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.
  • Feature: Free gold gifts to your clan friends. When someone buy Pass Royale in your clan, a notification goes to the clan, which includes gold rewards for your clan friends.
    • Each player can collect a maximum of 10 prizes.
    • Players cannot receive the gift if he joined the clan after the Pass Royale was purchased.
    • The amount of gold that can be collected depends on the level of the King.
  • Feature: You can earn up to 10.000 Gold once Reward Tiers are complete with Bonus Bank feature. This feature is only available to players who purchase Pass Royale.
    • After the 35 tier is completed, every 15 crowns thrown into the bank earns 250 gold.
    • Players can collect this gold when the seasons ends.
    • Bank can hold a maximum of 10.000 Gold.

The above applies to Pass Royale. However, several changes have been made for all players. You can find a summary of these changes below. You should try to treat them as improvement. Then you can look to balance changes.

  • Elixir Golem added to the game but there is no official release.
    • Rarity: Rare
    • Type: Troop
    • Taken From: Arena 12
    • Cost: 3 Elixir (Release)
    • Range: Melee: Short
    • Speed: Slow
    • Targets: Buildings

Balance Changes (October 2019)

  • Witch (Balance)
    • Damage: +220%
    • Hit Points: -12%
    • Hit Speed: -40%
    • Splash: -45%
    • Spawning Skeleton Amount: 3 -> 4
    • Skeleton Spawn Time: 5s -> 7s
    • Spawning Skeletons Upon Death: 3 -> 0
  • Night Witch (Buff)
    • Spawning Skeletons Upon Death: 2 -> 4
  • Wall Breakers (Buff)
    • Elixir: 3 -> 2
    • Damage: -10%
    • Mass: +100%
  • Hunter (Buff)
    • Damage: +2%
  • Fisherman (Nerf)
    • Damage: -6%
    • Hit Points: -5%
  • Giant Snowball (Nerf)
    • Knock Back: -17%

New Classic Decks (Season 4)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks section.

  • Pigs on Parade – 3.4 Average Elixir
  • Ram Rushers – 3.1 Average Elixir
  • Prince Bait – 3.8 Average Elixir
  • Fishin’ for Loons – 3.3 Average Elixir
  • Cold Dead Hands – 3.8 Average Elixir
  • Golem Beatdown – 4.3 Average Elixir

Season 3: Be Legendary / September 2019

Season 3: Be Legendary

  • Reward: Exclusive Seasonal Tower Skin with a legendary graphics.
  • Reward: Exclusive Seasonal Emote.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.

The above applies to Pass Royale. However, several changes have been made for all players. You can find a summary of these changes below. You should try to treat them as improvement. Then you can look to balance changes.

Balance Changes (September 2019)

  • Executioner (Balance)
    • Damage: +84%
    • Hit Points: -5%
    • Hit Speed: 2.4 seconds -> 2.5 seconds
    • Range: 4.5 min. – 6.5 max. -> 4 min. – 4.5 max.
    • Axe Return: 1.5 seconds -> 1 second
  • Royal Ghost (Buff)
    • Area Damage Radius: 0.8 -> 1
  • Fisherman (Buff)
    • Elixir: 4 -> 3
    • Damage: -11%
    • Hit Points: -5%
  • P.E.K.K.A. (Nerf)
    • Range: Long, 1.6 -> Medium, 1.2
  • Dark Prince (Nerf)
    • Area Damage Radius: 1.2 -> 1.1
  • Goblin Cage (Nerf)
    • Brawler Speed: Very Fast -> Fast

New Classic Decks (Season 3)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks section.

  • Pigs on Parade – 3.4 Average Elixir
  • Mega Goblins – 3.3 Average Elixir
  • Lava Clones – 3.6 Average Elixir
  • Spark the Goblin – 3.6 Average Elixir
  • Hog’Nado – 3.4 Average Elixir
  • Snow Balloons – 2.8 Average Elixir

Season 2: Shipwrecked! / August 2019

Season 2: Shipwrecked!

  • Reward: Exclusive Seasonal Tower Skin with a shipwreck theme.
  • Reward: Exclusive Seasonal Emote.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.

The above applies to Pass Royale. However, several changes have been made for all players. You can find a summary of these changes below. You should try to treat them as improvement. Then you can look to balance changes.

Balance Changes (August 2019)

  • Fisherman (Buff)
    • Anchor Range: 6.5 -> 7
    • Hit Points: +10%
  • Magic Archer (Balance)
    • Damage: +16%
    • Hit Speed: +10%
  • P.E.K.K.A. (Balance)
    • Hit Points: -9.5%
    • Melee Range: 0.8 -> 1.6
  • Lumberjack (Nerf)
    • Hit Speed: -14%
  • Barbarian Barrel (Nerf)
    • Damage: -15%
  • Valkyrie (Nerf)
    • Radius: 1.9 -> 1.2

New Classic Decks (Season 2)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks section.

  • Hog Quake – 3.0 Average Elixir
  • Ram Rushers – 3.1 Average Elixir
  • Gigantic Prince – 3.6 Average Elixir
  • Snow Balloons – 2.8 Average Elixir
  • Cold Dead Hands – 3.8 Average Elixir
  • Golem Beatdown – 4.3 Average Elixir

Season 1: The Flood / July 2019

Season 1: The Flood

  • Reward: Exclusive Seasonal Tower Skin with a shark tank theme.
  • Reward: Exclusive Seasonal Emote.
  • #1 Perk: Unlimited re-entries and continues for special events.
  • #2 Perk: Tier chests with Strike feature.
  • #3 Perk: Queuing feature for automatic opening of the next chest.
  • Feature: New rewards besides Crown Chests. You will obtain a special rewards in every tier.
    • Unlock tiers just by earning Crowns.
    • Obtain a free legendary chest in the final tier.

The above applies to Pass Royale. However, several changes have been made for all players. You can find a summary of these changes below. You should try to treat them as improvement. Then you can look to balance changes.

  • Fisherman added to the game.
    • Damage: 190
    • Damage per Second: 126
    • Hit Points: 800
    • Hit Speed: 1.5 seconds
    • Targets: Ground
    • Speed: Medium
    • Range: Melee: Medium

Fisherman pulls enemies towards him and damaging them in the process, causing melee damage and adding a slow effect. He can also pull himself to the nearest enemy building or tower!

Balance Changes (July 2019)

  • Giant Snowball (Nerf)
    • Radius: -17%
  • Inferno Tower (Nerf)
    • Lifetime: -25%
  • Barbarian Barrel (Nerf)
    • Radius: -33%
  • Goblin Cage (Buff)
    • Lifetime: +25%
  • Goblin Brawler (Buff)
    • Damage: +25%
  • Cannon Cart (Balance)
    • Radius: -17%
    • Range: +10%
    • Hit Speed: +17%
    • Hit Points/Shield: +1.5%
  • Cannon (Balance)
    • Damage: +32%
    • Hit Speed: -25%

New Classic Decks (Season 1)

If you follow my shares, the new classic decks will look familiar to you. We will now use them in classic deck matches in Clan Wars collection day. I’d say the decks are pretty good. For more information on classic decks, see the Classic Decks section.

  • Pigs on Parade – 3.4 Average Elixir
  • Mega Goblins – 3.3 Average Elixir
  • Mortar Swarms – 3.5 Average Elixir
  • Spark the Goblin – 3.6 Average Elixir
  • Ice Bow – 2.9 Average Elixir
  • LavaLoon – 4.0 Average Elixir

I hope you like the latest updates of Clash Royale. I suggest you take a good look at the balance changes before entering the ladder games. Of course, I hope it’s a season where you’ve won plenty of trophies and plenty of prizes. Have fun!

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