10 Best Arena 12 Decks

Do you want to get out of the Arena 12 and reach out Arena 13 also known as Legendary Arena? Now, relax. Because this content will help you find the best decks for Arena 12. Players will be able to access Goblin Cage, Mirror, Executioner, Royal Ghost and Graveyard cards. Thus, you may have to play differently than the previous arena. There will be a lot more cards to show up.

To be clear, Arena 12 has a wide range of decks. However, some of these are already similar decks. Especially the classic X-Bow, the classic Goblin Barrel, the classic Golem and the classic Hog Rider decks. Because at these levels the decks are very useful. I’m going to offer you some of these decks. At least they will help you a lot in the rest of the game. It would be much more accurate to raise your cards accordingly.

1. Graveyard Deck

clash royale arena 12 decks deck 1This deck has 3.9 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any attack resetting card. This Graveyard deck is a great choice for free-to-play players. Royal Delivery and Poison are your spells so no matter what use them wisely.

This deck has 11 elixir 4-card cycle with Skeletons, Knight, Royal Delivery and Skeleton Dragons. You can bait Fireball, Poison and Lightning with Skeleton Dragons. Alternatively, you can bait Fireball, Poison, Rocket and Lightning with Musketeer. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + Graveyard
  • Barbarian Hut + Graveyard
  • Poison + Graveyard
  • Skeleton Dragons + Graveyard
  • Knight + Musketeer

Tap or click here to quickly add this deck to the game.

2. X-Bow Deck

clash royale arena 12 decks deck 2This deck has 2.9 average elixir cost. Its defensive potential is great and offensive potential is moderate. Please note this deck doesn’t have enough threat cards. This X-Bow deck is a great choice for free-to-play players. X-Bow is your win condition. Fireball and The Log are your spells so no matter what use them wisely.

This deck has 6 elixir 4-card cycle with Skeletons, Ice Spirit, Ice Golem and The Log. You can bait Snowball, Zap and The Log with Skeletons. Alternatively, you can bait Arrows, Fireball and Poison with Archers. So these are your most important cards for baiting your opponent. Try those synergies:

  • Ice Golem + X-Bow
  • Skeletons + X-Bow
  • The Log + X-Bow
  • Archers + Ice Golem
  • Tesla + Skeletons

Tap or click here to quickly add this deck to the game.

3. Rocket with Goblin Barrel Deck

clash royale arena 12 decks deck 3This deck has 3.1 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any drawbacks. This Goblin Barrel deck is a good choice for free-to-play players. Goblin Barrel and Rocket are your win condition. Rocket and The Log are your spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Ice Spirit, The Log, Knight and Goblin Gang. You can bait Earthquake, Arrows, Royal Delivery, Poison and Fireball with Goblin Gang. Alternatively, you can bait Arrows, Royal Delivery, Fireball and Poison with Princess. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + Goblin Barrel
  • Goblin Gang + Goblin Barrel
  • Princess + Goblin Barrel
  • Knight + Goblin Gang
  • Goblin Gang + Princess

Tap or click here to quickly add this deck to the game.

4. Royal Giant Deck

clash royale arena 12 decks deck 4This deck has 3.3 average elixir cost. Its defensive potential is average and offensive potential is good. Please note this deck doesn’t have any attack resetting cards. This Royal Giant deck is a good choice for free-to-play players. Goblin Barrel and Rocket are your win conditions. Fireball and The Log are your spells so no matter what use them wisely.

This deck has 7 elixir 4-card cycle with Skeletons, Heal Spirit, The Log and Firecracker. You can bait Arrows, Royal Delivery, Fireball and Poison with Firecracker. Alternatively, you can bait Fireball, Poison and Lightning with Skeleton Dragons. So these are your most important cards for baiting your opponent. Try those synergies:

  • Royal Giant + Fireball
  • Royal Giant + Heal Spirit

Tap or click here to quickly add this deck to the game.

5. Miner with Lava Hound Deck

clash royale arena 12 decks deck 5This deck has 4.1 average elixir cost. Its defensive potential is good and offensive potential is great. Please note this deck doesn’t have any medium or high damage spell cards. This Lava Hound deck is a good choice for free-to-play players. Miner, Balloon and Lava Hound are your win conditions. Zap and Arrows are your spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Zap, Arrows, Miner and Skeleton Dragons. You can bait Fireball, Lightning and Rocket with Inferno Dragon. Alternatively, you can bait Fireball, Poison and Lightning with Skeleton Dragons. So these are your most important cards for baiting your opponent. Try those synergies:

  • Miner + Lava Hound
  • Inferno Dragon + Lava Hound
  • Balloon + Lava Hound
  • Skeleton Dragons + Miner

Tap or click here to quickly add this deck to the game.

6. Golem Deck

clash royale arena 12 decks deck 6This deck has 4.4 average elixir cost. Its defensive potential is great and offensive potential is also great. Please note this deck doesn’t have any punishment card. This Golem deck is a very bad choice for free-to-play players. Barbarian Barrel, Tornado ve Lightning are your spells so no matter what use them wisely.

This deck has 13 elixir 4-card cycle with Barbarian Barrel, Tornado, Skeleton Dragons and Goblin Cage. You can bait Fireball, Poison and Lightning with Skeleton Dragons. Alternatively, you can bait Fireball, Poison, Rocket and Lightning with Night Witch. So these are your most important cards for baiting your opponent. Try those synergies:

  • Night Witch + Golem
  • Lightning + Golem
  • Baby Dragon + Golem
  • Skeleton Dragons + Golem

Tap or click here to quickly add this deck to the game.

7. Royal Hogs with Three Musketeers Deck

clash royale arena 12 decks deck 7This deck has 3.6 average elixir cost. Its defensive potential is good and offensive potential is great. Please note this deck doesn’t have any medium or high damage spell card. This Three Musketeers deck is a very bad choice for free-to-play players. Barbarian Barrel is your spell so no matter what use it wisely.

This deck has 8 elixir 4-card cycle with Heal Spirit, Ice Golem, Barbarian Barrel and Bandit. You can bait Fireball, Poison, Lightning and Rocket with Hunter. Alternatively, you can bait Barbarian Barrel, The Log, Arrows and Royal Delivery with Heal Spirit. So these are your most important cards for baiting your opponent. Try those synergies:

  • Ice Golem + Three Musketeers
  • Royal Hogs + Three Musketeers
  • Heal Spirit + Royal Hogs
  • Ice Golem + Royal Hogs
  • Ice Golem + Bandit

Tap or click here to quickly add this deck to the game.

8. Graveyard Deck

clash royale arena 12 decks deck 8This deck has 3.5 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any anti-air high damage unit and attack resetting cards. This Graveyard deck is a very bad choice for free-to-play players. Graveyard is your win condition. Graveyard, Poison and Tornado are your spells so no matter what use them wisely.

This deck has 11 elixir 4-card cycle with Barbarian Barrel, Knight, Tornado and Ice Wizard. You can bait Fireball and Poison with Bomb Tower. Alternatively, you can bait Lightning and Rocket with Baby Dragon. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + Graveyard
  • Poison + Graveyard
  • Ice Wizard + Graveyard
  • Barbarian Barrel + Graveyard
  • Baby Dragon + Tornado

Tap or click here to quickly add this deck to the game.

9. Rocket with X-Bow Deck

clash royale arena 12 decks deck 9This deck has 3.5 average elixir cost. Its defensive potential is excellent and offensive potential is also moderate. Please note this deck doesn’t have any attack resetting cards. This X-Bow deck is an average choice for free-to-play players. Rocket and X-Bow are your win conditions. Rocket, The Log and Tornado are your spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Skeletons, The Log, Knight and Tornado. You can bait Fireball and Lightning with Tesla. Alternatively, you can bait Lightning and Rocket with X-Bow. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + X-Bow
  • Skeletons + X-Bow
  • Tesla + X-Bow
  • Ice Wizard + X-Bow
  • Tornado + Rocket

Tap or click here to quickly add this deck to the game.

10. Giant with Miner Deck

clash royale arena 12 decks deck 10This deck has 3.8 average elixir cost. Its defensive potential is great and offensive potential is excellent. Please note this deck doesn’t have any drawbacks. This Miner deck is a bad choice for free-to-play players. Giant and Miner are your win conditions. Zap and Fireball are your spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Zap, Mega Minion, Miner and Fireball. You can bait Fireball and Poison with Mega Minion. Alternatively, you can bait Fireball, Poison and Lightning with Electro Wizard. So these are your most important cards for baiting your opponent. Try those synergies:

  • Electro Wizard + Miner
  • Mega Minion + Miner
  • Giant + Miner
  • Mega Minion + Electro Wizard
  • Mega Minion + Giant
  • Prince + Giant
  • Electro Wizard + Giant

Tap or click here to quickly add this deck to the game.

Mini Guide: Arena 12

Once you’ve reached Arena 12, you’ll find it harder than the previous arena. You should know this is natural. Because there are long-standing players in this arena. You may also encounter players who have improved their card levels well but are trying to do a crown farm. If you want some important information and tips for Arena 12, you can take a look below.

  • In Arena 12, things will get a little messy now. What you need to do and keep up with this mess. Therefore, the priority should be to draw more than win. If you keep your defense tight, the rest will come in some way. You should select the decks accordingly.
  • Please note this, you need to focus. You shouldn’t think competitors will be fair. I know you’re dying to reach the highest arena. For this, you have to adapt and focus to move from Arena 12. I especially recommend that you turn off emote nonsense. They’re no use to you.
  • You should pay attention to the advantages and disadvantages of every deck you use in Arena 12. Also, you shouldn’t try to change the deck just because you lost a few games. You must choose a deck of cards based on the highest cards you have and insist on using it.
  • Combinations are very important. I have included various synergy suggestions for each deck. You should try using them. These recommendations will allow you to get extra yield from the deck you have. You should try to use them in the best way, especially when performing counter-attacks.

Mini Guide: Obtainable Cards

There are certain cards available from Arena 12. Even if it is not easy to use them at the beginning (due to their level) you can start using them later. If you know what each card you get here works, you can manage your strategies in a much better way. I suggest you to take a look at the tips below. I can’t say that these are great clues, but they’re definitely going to help you.

Royal Delivery

Royal Delivery is a spell card. It can playable at the bridge for slowing investment type of decks. With this card, you can manage to deal instant damage to many troops. In this respect, it is effective against both air and land swarm type troops. The only thing you need to pay attention to is the timing of the usage.

After using Royal Delivery, one Royal Recruit appears in the relevant area. In this respect, it is one of the ideal cards that can be used to plan a counterattack. You can use it in synergy especially with building cards such as Bomb Tower, X-Bow, Tesla and Inferno Tower.

Battle Healer

Battle Healer is a troop card. She is threat for your opponent and can endanger towers and played at the bridge. You can bait your opponent’s Lightning and Rocket spells with it. You should not use Battle Healer when your opponent have Bats, Minions and Minion Horde. However, if your opponent uses Dark Prince, Giant Skeleton and Miner.

Battle Healer is a mini tank. She has a healing effects when she attacks. Whenever she is not fighting any unit, she can heal herself. Due to her high hit points, she can lead any troops to enemy’s territory without any problem except spells. Battle Healer usually paired with Elixir Golem, Three Musketeers and Night Witch.

Goblin Cage

Goblin Cage is a building card. You can bait your opponent’s Fireball, Poison and Lightning spells with it. You should not use Goblin Cage when your opponent have their spell cards in his/her hand. However, if your opponent uses Royal Giant, Hog Rider, Giant, Golem and Giant Goblin, you can respond to them with Goblin Cage.

Goblin Cage is a defensive building. When an enemy unit approaches, it pulls the opponent towards himself. The the cage breaks, the big Goblin comes out and attacks every ground units in front of him. Its attack speed and damage value is good. Goblin Cage usually paired with Skeletons, Ice Spirit, Snowball and Tornado.

Mirror

Mirror is a spell. This card functions differently from the others. Allows you to replay the card you played recently. However, the cost of the card increases. It is not possible to say that it is suitable for every deck. But some players manage to get extra efficiency from it. It is especially useful in inexpensive decks.

Zappies summons three self-control machines that zaps enemies. Mirror can make a unit with level 13 to level 14. Of course, it is also important that the Mirror card is the last level. This is very, very advantageous if you think about the game in general. Mirror usually paired with Minion Horde, Fireball, Furnace, Skeleton Army and Goblin Barrel.

Executioner

Executioner is a threat card. Also, it is an elixir investment card and can endanger towers. If the opponent has cards like Knight, Mega Minion, Mini P.E.K.K.A. and Prince, this card will lose its function. If your opponent has cards like Royal Hogs, Witch, Guards, Night Witch, Graveyard and Lava Hound you can stop them with Executioner.

Executioner acts as a mini tank. Its attacks does splash damage which means it can affect more than one unit with a single hit. You can bait your opponent’s Lightning and Rocket spells with it. Since this card is level independent, you can use it in any deck, regardless of its level. Executioner usually paired with Ice Golem, Tornado, P.E.K.K.A., Giant and Golem.

Royal Ghost

Royal Ghost is a threat card. Also it is an elixir investment card, can endanger towers and playable at the bridge. However, if the opponent has cards like Barbarians, Tombstone, Mini P.E.K.K.A., Graveyard and Valkyrie, this card will lose its value a little bit. If your opponent has cards like Rascals, Wizard, Ice Wizard and Electro Wizard, you can stop them with Royal Ghost.

Royal Ghost acts as a mini tank. Its attack does splash damage which means it can affect more than one unit with a single hit. You can use it defending and attacking strategies. But I’d say it works more on counter-attacks. This Royal Ghost card usually paired with Hog Rider, Battle Ram, Giant, Miner, Ram Rider and Royal Giant.

Graveyard

Graveyard is a threat card. Also it is a win condition card, can punish your opponent and endanger towers. However, if the opponent has cards like Archers, Minions, Dart Goblin, Valkyrie, Skeleton Army and Guards, this card will lose its value a little bit. If your opponent has cards like Inferno Tower, Elixir Pump and Sparky, you can stop them with Graveyard.

Graveyard is a win condition card. It is a swarm troop and it has power independent of level. You have to be careful when attempting to attack because you may have to activate your opponent’s King’s Tower. Graveyard usually paired with Knight, Golem, Ice Golem, Bowler, Miner, Golem, Lava Hound, Hog Rider and Balloon.

4 thoughts on “10 Best Arena 12 Decks”

    1. Arctic Wolf

      Hi,

      Do you need Arena 12 decks with Inferno Dragon (only)? Please respond my message. I will try to help you as soon as possible.

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